[Psi-devel] Re: Psi 0.10 branding, summaries and beginnings
remko.troncon at cs.kuleuven.ac.be
Mon Oct 25 06:59:58 PDT 2004
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> Psi 0.9.3 is far too close to get this rebranding stuff in. That's
> fine, we want it done properly. This means that we're looking at 0.10
> for a new image. That's also good, because 0.10 seems like a nice
> number for a new start ;)
> 1) A new website design. This seems to be sorted, and I'm delighted
> with the design. Done deal as far as I'm concerned.
> 2) New website content. Hal's threatened us with a wiki for a while.
> The rebranding seems like a good time to unveil it to the public, if
> Hal's willing/able to find time, it would be nice, I think, to have it
> posted to the list and the forums in advance so we can get a decent
> amount of content up before it's unveiling. I dislike finding wikis
> that're mostly empty.
> 3) A system iconset. There's been a good one posted that matches the
> website. I haven't used it yet, but subject to it not having glaring
> problems, and it fitting in fine with the new roster iconset (more
> difficult) this seems like a good place to work from.
Yup. This is one of the things we can probably get an agreement without
having too much discussion. As far as i'm concerned, the 2 sets currently
on the table are MRay's and Crystal. I don't have any strong feelings
about a choice between them. I have some specific icons of MRays set
that i personally think need some work, and in general i think it's a
little bit 'cold', but that's about it. I could live with that one as a
system set :) The Crystal iconset on the other hand might have a little
bit too much of a KDE feel to it, since the icons are exactly the same
(contrary to the crystal roster iconset, which have been modified quite
> 4) The base roster iconset (the status icons). Psi has something
> unique going with stellar, as it did with cosmic, so lets build
> something from one of these (the consensus seems to be on stellar with
> soft edges). Once we have the online icon, the offline icon follows
> logically. We need to decide on away etc though. I'm not opposed to
> the hourglass/clock overlay style for indications, but I'm keen on
> hearing other ideas.
Softened stellar seems the way to go, looking at most people's
reactions. Since i have scripts for this, my preference goes to the
overlayed icons for statuses, and the desaturated version for offline
Since i'm one of the picky guys when it comes to the iconsets, i will
certainly have a go at making a nice stellar base icon set.
> 5) The animations for the roster iconset (incoming events). We can't
> keep having a funky dancing red star and a rocketship for messages and
> chats. Ideas are currently revolving around an exclamation mark (on a
> yellow star) for events, an envelope (on a yellow star) for messages,
> and either a yellow star talking (mouthed), or with a writing
> overlayfor chats.
As long as they're not red, draw attention, and have a sensible meaning,
i'm happy. I probably won't be able to provide nice animations, but i
will definitely have a shot at it in the future.
One thing: we better wait with designing animations until we agreed upon
the base iconset.
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