[Psi-devel] Usability: DND status vs. Play Sound Button

Wolfgang Illmeyer wolfgang.illmeyer at gmx.net
Fri Jul 13 12:27:47 PDT 2007


Hi.
I'm using Psi-0.11 RC1 and switched over from the heavily patched 0.9.3 gentoo 
version.

After the transition I noticed that the sound seemed to stop working some 
times. I now traced the problem down to the DND mode. Somewhere between 0.9.3 
and 0.11 RC1 it had it's sound semantics changed. Playing no sound in DND 
seems somehow logical, but:

I guess I'm not the only one who primarily uses the "Play sound" toolbar 
button to switch on/off the sound, and I for one was a little bit puzzled by 
that behaviour change. I therefore suggest the following usability 
enhancement:

When in DND mode, switch off and grey out the "Play sounds" button in the 
toolbar, so people know that there's no sound in DND.

Also, If you have the toolbar button, it's somehow contradictory to force 
people to have sound switched off in DND. I therefore suggest to revive 
the "Enable sounds in DND"-Checkbox in the options dialog.

I would also go a step further and suggest the following:
In your "presence templates", you now not only store the status message, but 
also the status itself. Why not also store the sound on/off setting in the 
template? This would be very practical for situations like when I'm going to 
sleep and put my N/A "zzzZZZzzz" status message in and psi automatically 
switches the sounds off...

What do you think about it?

If there are prospects of getting any of these changes into the official 
version I'd also be willing to implement that myself, but atm I can't even 
build psi, because I can't get QCA2 to work properly.

/Wolfgang


More information about the psi-devel mailing list