[Psi-Devel] voice calls on Windows
Justin Karneges
justin-psi2 at affinix.com
Tue May 26 18:59:42 PDT 2009
On Thursday 07 May 2009 22:44:36 Justin Karneges wrote:
> Sound quality on Windows is sketchy. I still need to conduct further
> tests, but I'm prepared to leave out Windows support of avcall in 0.13. If
> it turns out that Windows support becomes stable during the 0.13 RC phase,
> I'll consider extending the RC phase to include it, even if there are no
> other blockers.
I did some testing with Windows today, and I think I may have fixed the sound
quality last week without even realizing it. My guess is it got fixed when I
changed the resampler for audio capture, while trying to solve a problem on
Mac. I made a couple of calls, Windows<->Windows and Windows<->Mac, with
success.
However, there are a couple of bad issues:
1) If the mic is muted when you try to make a call, the engine may fail to
initialize (a case of either DirectSound or GStreamer being /too/ smart, and
not producing data in muted state, not even silence data).
2) If you drag the titlebar of a Psi window during a call, the sound
completely cuts out. This is probably because all the RTP I/O occurs in the
GUI thread.
So, I'll look into fixing these, and maybe we can have Windows voice calls
after all.
-Justin
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